Hi! Iām Luis, a Mission Designer at Respawn Entertainment
I grew up loving two things - Action Movies and Adventure Games. The characters, their stories, and the challenges they overcame inspired me to get into game development. Nowadays I channel that energy into designing and scripting fun experiences for players.
- Current Project -
Mission Designer - Medal of Honor (First person shooter) @ Respawn Ent.
As a Mission Designer, I carried out tasks that directly impacted the player experience:
Scripting Gameplay Sequences and Narrative Scenes
Working with existing Level Blockouts and iterating on placement of props, collisions, etc.
Setting up events, triggers, and objectives
Controlling enemy and friendly AI throughout level gameplay



- Current Personal Work -
#LevelDesignEveryDay
I challenged myself to design a level each day in 2 hours or less. This helps me improve by prioritizing and blocking out around a certain element. Such as:
Focal Points
Guiding Elements
Lighting
Readability
Check out more of my personal projects with these links!