Demos
Things I’ve made that took a playable form. I’ll usually give myself a small game jam for a weekend or on a regular schedule over the course of a month. I like trying out new things and figuring out how different gameplay can be implemented.
Link to video: https://www.youtube.com/watch?v=YFq12J1Kjnc&t=1s
“Retribution” Counter Strike: GO Mission
I wanted to create a singleplayer level for an FPS, but had trouble finding any recent titles with an editor. I settled on brute forcing singleplayer gameplay into CSGO (a multiplayer only game) with the help of some friends.
Uncharted 4 - Armored Car Scripting Prototype
Took some time to figure out how Naughty Dog implemented their “Beast” chase sequence.
Unity + C# for scripting
Node Canvas plugin for implementation of Behavior Trees
3DS Max to model initial hero assets and level blockmesh
Link to video:
THE LAST OF US - level camera scripting prototype
The following is placeholder text known as “lorem ipsum,” which is scrambled Latin used by designers to mimic real copy. Sed a ligula quis sapien lacinia egestas. Class aptent taciti sociosqu ad litora torquent per conubia nostra, per inceptos himenaeos. Fusce at massa nec sapien auctor gravida in in tellus.